Mortal Kombat 1 Update Addresses Desync


Mortal Kombat 1 launched last year to critical and commercial acclaim. Since then, the developers at NetherRealm Studios have consistently given fans new content to dig into between new Invasion seasons and the addition of new Kombatants. However, some of these new additions have also added various bugs to the game. Thankfully, NetherRealm is relatively quick to fix most of these issues, and today the team has introduced another small hotfix for Mortal Kombat 1. This one features several changes, but the most important one is that it fixes the desync issue that has been plaguing the game recently. The desync issue was popping up quite often during Kombat League sets. Having problems like this crop up during online play is obviously annoying for players, so it's good to see that NetherRealm has instituted a fix. Some players likely wanted it sooner, but hopefully, this eradicates the problem and everyone's Sets are smoother going forward. NetherRealm has also thrown fans a bone and lowered some of the Season 3 Invasion requirements. This should make that mode slightly less of a grind, which is music to many fan's ears. Finally, the team has corrected a progression loss that was hitting first-time players in Invasions. Below, you'll find the full patch notes for the new desync hotfix in Mortal Kombat 1.


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