Cities: Skylines II modding tools and paid DLC rolls out next week


Paradox Interactive and Colossal Order finally had some good news to share for Cities: Skylines II fans today. After months of waiting, the game's modding tools finally have a release date, at least in its beta form. The game is also set to receive its first wave of DLC alongside the modding tools, adding a new wave of residential buildings and a new radio station. Colossal Order has been pushing back the launch of Cities: Skylines II modding tools, dubbed the Editor, ever since the city building game's launch. Last year, the studio gave the tools an early 2024 launch window, with early access being given to some creators. Starting March 25 though, the tools will finally be available for all players, but there will be some features missing. The initial release will carry a custom map maker and a code editor, with more features, like an asset importer, coming later down the line. Instead of Steam Workshop, the game will be using a built-in Paradox modding platform.


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