Dragon’s Dogma 2 Devs Are “Not Considering Any Form of Multiplayer”

Capcom and director Hideaki Itsuno’s vision for the original Dragon’s Dogma was to develop a purely single player experience that, through the use of its AI-controlled companions known as Pawns, would emulate the feeling of an MMORPG with other players. The upcoming, long overdue Dragon’s Dogma 2 is set to expand on its predecessor in a number of ways – from a larger open world to how much content it’ll offer and much more – but that focus on delivering a purely single player experience isn’t changing. Speaking in a recent interview with Automaton, when asked about the possibility of multiplayer options in Dragon’s Dogma 2 given the different player roles its many Vocations will encourage, Itsuno said that no such options have been considered for the game, and that he doesn’t intend to deviate from his original vision of crafting a solo experience that captures the feel of multiplayer games.


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