FF14 producer Naoki Yoshida apologizes for graphical update concerns


The FF14 Dawntrail expansion draws ever closer, and with it the long-awaited graphical update for the decade-old MMORPG that’s also set to arrive in Final Fantasy 14 patch 7.0. Following the recent release of an FF14 benchmark tool that allowed players to test out the new-look models in the game’s character creator, while also trying out the new playable female Hrothgar race, concerns have been expressed among the community about the way the overhauled models look. Game producer and director Naoki Yoshida thanks players for the feedback, providing an explanation for the issue and sharing the team’s update plans. The Final Fantasy 14 benchmark tool is a great way to make sure your PC is ready to handle the new minimum requirements that the graphics overhaul will demand when you’re heading into the new expansion for one of the best MMORPGs around. With the FF14 Dawntrail release date now just over a couple of months away, it’s a good idea to make sure that you aren’t caught off-guard come launch day. The benchmark also allows players to use the in-game character creator to create designs in the new and improved graphical style, or see how your existing Warrior of Light will look post-update. Unfortunately, many players have expressed concerns with how their characters appear, citing lifeless eyes, flattened facial contours, and characters that look either too glossy or too dull depending upon the weather conditions. Fortunately, Yoshida explains that these changes are actually specifically related to the game’s character creation tool.


0 Comments

Previous Post Next Post